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 Star Hero Archetype

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SynchroMania66
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PostSubject: Star Hero Archetype   Sat May 15, 2010 9:54 am

PLAYING STYLE
Star Hero menggunakan prinsip tidak bisa diserang apabila ada tepat 2 face up spell atau trap. Kebanyakan dari monster ini merupakan level 4 sampai level 7. Selain itu untuk Hero yang ini tidak menggunakan fusion monster melainkan Synchro Monster

MEMBERS

>Star Hero - Gazer Beam
LIGHT/Warrior/LVL 7/ATK 2500/DEF 2300
>>This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your side of field. When this card is Summoned, Special Summon 2 Level 4 "Star Hero" monster(s) from your Graveyard. This card can't attack in the turn you activate this effect.

>Star Hero - Magna Slasher
LIGHT/Warrior/LVL 5/ATK 2000/DEF 1000
>>This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you have no monster, you can Special Summon this card without tribute. If you activate this card effect, destroy this card during your End Phase.

>Star Hero - Diamond Shield
LIGHT/Warrior/Tuner/LVL 3/ATK 900/DEF 1700
>>When this card is used for Synchro Summon of a "Star Hero" monster, that Sychro monster gains the following effect : When this card is selected as a target of a Spell, Trap or monster´s effect, you can discard 1 card from your hand to negate the activation of that card.

>Star Hero - White Hole
LIGHT/Warrior/Synchro/LVL 8/ATK 3000/DEF 2600
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. During your Battle Phase, Pay 500 Life Points. Destroy all face-down Spell and Trap Card on your opponent's field.

>Star Hero - Protector
LIGHT/Warrior/Tuner/LVL 4/ATK 1600/DEF 1000
>>When this card is Summoned, Special Summon 1 Level 2 or lower "Star Hero" monster(s). This card can only be used for Synchro Material for a "Star Hero" Synchro monster. When the Synchro monster that used this card a Synchro Material is attacked, you can reduce the ATK of the Synchro monster by 400 to negate the attack.

>Star Hero - Light Shaman
LIGHT/Warrior/Synchro/LVL 6/ATK 2300/DEF 2000
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you have 2 or more Spell or Trap card on your field, you can send 1 Spell or Trap card on your field to the Graveyard and destroy 1 monster with higher ATK than this card.

>Star Hero - Alchemist
LIGHT/Warrior/LVL 2/ATK 800/DEF 600
>>When this card is Summoned, change this card into Defense Position. Once per turn, you can add 1 Continuous Spell card on your Graveyard to the field. That Spell Card's effect is negated until your next Standby Phase.

>Star Hero - Justice Drawer
LIGHT/Warrior/LVL 4/ATK 1500/DEF 1200
>>This card cannot be attacked when you have exactly 2 face up Spell or Trap Cards on your field. When you draw a "Star Hero" monster from your deck, increase this card ATK by 500 until the End Phase.

untuk sementara ini dulu. Kehabisan ide. tambahannya nanti menunggu ide cemerlang cheers .
untuk yang maw nge fix silahkan. . .

TAMBAHAN II

>Star Hero - Star Flow
LIGHT/Warrior/LVL 4/ATK 1900/DEF 1600
>>This card cannot be attacked unless you have exactly 2 face up Spell or Trap Card on your field. When this card attacks an opponent monster, Special Summon 1 \"Star Token\" (LIGHT/Fairy/LVL 2/ATK 500/DEF 500) in face-up Defense Position. This token cannot be tribute except for a \"Star Hero\" monster.


>Star Hero - Andromeda
LIGHT/Warrior/LVL 7/ATK 2400/DEF 2000
>>This card cannot be attacked unless you have exactly 2 face up Spell or Trap Card on your field. When this card is selected as a target of a Spell Card, discard 1 card from your opponents hand randomly and inlflict damage equal to its ATK.

>Galaxy Space
Field Spell
>>Twice per turn when a \"Star Hero\" monster you control is selected as a attack target by your opponent monster, negate the attack and place 1 "Star Counter" on this card. You can remove all "Star Counter" to Special Summon a monster with equal level with the "Star Counter".

>Star Hero\'s Emergency Call
Normal Spell
>>Add 1 monster card that include \"Star Hero\" in its name. At the End Phase, Pay 500 Special Summon the card that was added with this effect.

>Star Hero Revival
Continuous Spell
>>Once per turn, you can Special Summoned 1 monster that include \"Star Hero\" in its name from your Graveyard. If you Special Summon a \"Star Hero\" monster with this effect, it gain the following effect that equal to its level : - LVL 4 or lower : At the End Phase, return this card to your hand. -LVL 5 or 6 : When this card remove from the field, destroy 1 card on the field. - LVL 7 or higher : When this card is Special Summoned, reduce the ATK by 500.

>Rising Starflow
Continuous Spell
>>When a monster with \"Star Hero\" in its name attacks an opponent\'s monster, increase its ATK by 300 until the end of the Damage Step.

>Zodiac Link
Continuous Trap
>>When your opponent\'s monster attacks, you can change the attack target to another monster you control.

>Star Belt
Equip Spell
>>This card can only be equipped to a \"Star Hero\" monster. You can send this equipped card to the graveyard to increase the ATK of your equipped monster by 1000 until End Phase.

TAMBAHAN III

>Star's Blessing
Normal Spell
>>You can only activate this card when you control a face up Level 4 "Star Hero" monster. Draw 2 cards. If a you draw a Continuous Spell card, you can activate it and draw 1 card.

>Star Armor
Equip Spell
>>You can only equip this card to a face up Level 4 or lower "Star Hero" monster. The equipped card cannot be destroyed by Battle (Damage Calculation applied normally).

>Star Counter
Counter Trap
>>Negate the activation of a Spell, Trap, or Monster Effect that target 1 face up "Star Hero" monster. Both Player cannot activate any Spell, Trap, or Monster Effect until the second Standby Phase of your turn.

TAMBAHAN IV

>Star Hero - Starduster
LIGHT/Warrior/LVL 7/ATK ?/DEF 0
>>This card cannot be Normal Summoned or set. This card can be Special Summoned from you hand by sending 2 face up Spell or Trap card. This card's ATK are equal to your card in your grave x500. Once per turn when you control exactly 2 face up Spell or Trap card, destroy one card on your opponent's side of the field. This card can't attack when you activate this effect.

>Star Amulet
Equip Spell
>>This card can only be equipped to 1 face up Level 4 or lower "Star Hero" monster. When the equipped monster attack your opponent's monster, destroy it immediately and skip the damage calculation.

>Star Hero - Star Gunner
LIGHT/Warrior/LVL 4/ATK 1800/DEF 1400
>>This card cannot be attacked unless you have exactly 2 face up Spell or Trap card on your field. Once per turn, you can discard 1 random card. This card gain the selected effect equal to the discarded card : -Monster : Destroy one monster card on the field. This card cannot attack the turn you activate this effect. -Spell : Destroy one Spell or Trap card on the field. This card return to your hand during your End Phase. -Trap : Discard 1 random card from your opponent's hand. This card is flipped face down defence position during End Phase.

>Star Hero - Star Wingman
LIGHT/Warrior/Synchro/LVL 6/ATK 2200/DEF 1500
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked unless you have exactly 2 face up Spell or Trap card on your field. This card's ATK increase by 400 for each card in your Spell and Trap card zone. When this card succesfully destroy your opponent's monster, destroy 1 Spell or Trap card on the field.


Last edited by SynchroMania66 on Sun May 23, 2010 2:49 pm; edited 7 times in total
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Hayato Kuzunoha The 19th
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PostSubject: Re: Star Hero Archetype   Sat May 15, 2010 11:21 am

>Star Hero - Gazer Beam
LIGHT/Warrior/LVL 7/ATK 2500/DEF 2300
>>This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your side of field. When this card is Summoned, Special Summon 2 Level 4 or lower monster from your Graveyard. This card can't attack in the turn you activate this effect.

>Star Hero - Magna Slasher
LIGHT/Warrior/LVL 5/ATK 2000/DEF 1000
>>This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you have no monster, you can Special Summon this card without tribute. When you do, destroy this card at the End Phase of your turn.

>Star Hero - Diamond Shield
LIGHT/Warrior/Tuner/LVL 3/ATK 900/DEF 1700
>>When this card is used for Synchro Summon of a "Star Hero" monster, that Sychro monster gains the following effect : When this card is selected as a target of a Spell, Trap or monster´s effect, you can discard 1 card from your hand to negate the activation of that card.

>Star Hero - White Hole
LIGHT/Warrior/Synchro/LVL 8/ATK 3000/DEF 2600
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you enter the Battle Phase, Destroy all face-down Spell and Trap Card on your opponent's field.

>Star Hero - Protector
LIGHT/Warrior/Tuner/LVL 4/ATK 1600/DEF 1000
>>When this card is Summoned, Special Summon 1 Level 2 or lower monster with "Star Hero" in its name. This card can only be used for Synchro Material for a "Star Hero" Synchro monster. When the Synchro monster that used this card a Synchro Material is attacked, you can reduce the ATK of the Synchro monster by 400 to negate the attack.

>Star Hero - Light Shaman
LIGHT/Warrior/Synchro/LVL 6/ATK 2300/DEF 2000
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you have 2 or more Spell or Trap card on your field, you can send one of them to destroy one monster with higher ATK than this card.

>Star Hero - Alchemist
LIGHT/Warrior/LVL 2/ATK 800/DEF 600
>>When this card is Summoned, change this card into defence position. Once per turn, you can select one Continuous Spell Card from your Graveyard and put that card on the field. That Spell Card's effect is negated until your End Phase.

>Star Hero - Justice Drawer
LIGHT/Warrior/LVL 4/ATK 1500/DEF 1200
>>This card cannot be attacked when you have exactly 2 face up Spell or Trap Cards on your field. When you draw a "Star Hero" monster from your deck, this card gain 500 ATK until the End Phase.

Fixed

Harusnya This card cannot be attacked unless you have 2 face-up Spell or Trap Cards on the field (Kartu ini tidak dapat diserang kecuali kamu mempunyai 2 Spell atau Trap Card yang terbuka) menjadi This card cannot be attacked when you have 2 face-up Spell or Trap Cards on the field (Kartu ini tidak dapat diserang saat kamu mempunyai 2 Spell atau Trap Card yang terbuka)
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SynchroMania66
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PostSubject: Re: Star Hero Archetype   Sat May 15, 2010 11:39 am

maksudnya sih biar ngga salah pengertian dari Exactly (tepat) dengan or more (atau lebih). Soalnya banyak yang salah pengertian jadi aq buat jadi begitu

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-Sankarea Ciel-
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PostSubject: Re: Star Hero Archetype   Sat May 15, 2010 4:38 pm

>Star Hero - Gazer Beam
LIGHT/Warrior/LVL 7/ATK 2500/DEF 2300
>>This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your side of field. When this card is Summoned, Special Summon 2 Level 4 "Star Hero" monster(s) from your Graveyard. This card can't attack in the turn you activate this effect.

>Star Hero - Magna Slasher
LIGHT/Warrior/LVL 5/ATK 2000/DEF 1000
>>This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you have no monster, you can Special Summon this card without tribute. If you activate this card effect, destroy this card during your End Phase.

>Star Hero - Diamond Shield
LIGHT/Warrior/Tuner/LVL 3/ATK 900/DEF 1700
>>When this card is used for Synchro Summon of a "Star Hero" monster, that Sychro monster gains the following effect : When this card is selected as a target of a Spell, Trap or monster´s effect, you can discard 1 card from your hand to negate the activation of that card.

>Star Hero - White Hole
LIGHT/Warrior/Synchro/LVL 8/ATK 3000/DEF 2600
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. During your Battle Phase, Pay 500 Life Points. Destroy all face-down Spell and Trap Card on your opponent's field.

>Star Hero - Protector
LIGHT/Warrior/Tuner/LVL 4/ATK 1600/DEF 1000
>>When this card is Summoned, Special Summon 1 Level 2 or lower "Star Hero" monster(s). This card can only be used for Synchro Material for a "Star Hero" Synchro monster. When the Synchro monster that used this card a Synchro Material is attacked, you can reduce the ATK of the Synchro monster by 400 to negate the attack.

>Star Hero - Light Shaman
LIGHT/Warrior/Synchro/LVL 6/ATK 2300/DEF 2000
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked when you have exactly 2 face-up Spell or Trap Cards on your field. When you have 2 or more Spell or Trap card on your field, you can send 1 Spell or Trap card on your field to the Graveyard and destroy 1 monster with higher ATK than this card.

>Star Hero - Alchemist
LIGHT/Warrior/LVL 2/ATK 800/DEF 600
>>When this card is Summoned, change this card into Defense Position. Once per turn, you can add 1 Continuous Spell card on your Graveyard to the field. That Spell Card's effect is negated until your next Standby Phase.

>Star Hero - Justice Drawer
LIGHT/Warrior/LVL 4/ATK 1500/DEF 1200
>>This card cannot be attacked when you have exactly 2 face up Spell or Trap Cards on your field. When you draw a "Star Hero" monster from your deck, increase this card ATK by 500 until the End Phase.


~

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SynchroMania66
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PostSubject: Re: Star Hero Archetype   Sun May 16, 2010 1:35 pm

dari Ciel sdh fix'd

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-Sankarea Ciel-
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PostSubject: Re: Star Hero Archetype   Tue May 18, 2010 2:52 pm

>Star Hero - Star Flow
LIGHT/Warrior/LVL 4/ATK 1900/DEF 1600
>>This card cannot be attacked unless you have exactly 2 face up Spell or Trap Card on your field. When this card attacks an opponent monster, Special Summon 1 \"Star Token\" (LIGHT/Fairy/LVL 2/ATK 500/DEF 500) in face-up Defense Position. This token cannot be tribute except for a \"Star Hero\" monster.

>Star Hero - Andromeda
LIGHT/Warrior/LVL 7/ATK 2400/DEF 2000
>>This card cannot be attacked unless you have exactly 2 face up Spell or Trap Card on your field. When this card is selected as a target of a Spell Card, discard 1 card from your opponents hand randomly and inlflict damage equal to its ATK.

>Galaxy Space
Field Spell
>>When a \"Star Hero\" monster you control is selected as a attack target by your opponent monster, negate the attack and place 1 "Star Counter" on this card. You can remove all "Star Counter" to Special Summon a monster with equal level with the "Star Counter".

>Star Hero\'s Emergency Call
Normal Spell
>>Add 1 monster card that include \"Star Hero\" in its name. At the End Phase, Pay 500 Special Summon the card that was added with this effect.

>Star Hero Revival
Continuous Spell
>>Once per turn, you can Special Summoned 1 monster that include \"Star Hero\" in its name. If you Special Summon a \"Star Hero\" monster with this effect, it gain the following effect that equal to its level : - LVL 4 or lower : At the End Phase, return this card to your hand. -LVL 5 or 6 : When this card remove from the field, destroy 1 card on the field. - LVL 7 or higher : When this card is Special Summoned, reduce the ATK by 500.

>Rising Starflow
Continuous Spell
>>When a monster with \"Star Hero\" in its name attacks an opponent\'s monster, increase its ATK by 300 until the end of the Damage Step.

>Zodiac Link
Continuous Trap
>>When your opponent\'s monster attacks, you can change the attack target to another monster you control.

>Star Belt
Equip Spell
>>This card can only be equipped to a \"Star Hero\" monster. You can send this equipped card to the graveyard to increase the ATK of your equipped monster by 1000 until End Phase.


fix`d

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PostSubject: Re: Star Hero Archetype   Tue May 18, 2010 8:48 pm

dai Ciel fix'd sudah

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PostSubject: Re: Star Hero Archetype   Thu May 27, 2010 12:43 pm

mana yang baru?

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PostSubject: Re: Star Hero Archetype   Thu May 27, 2010 7:08 pm

ada di tulisan TAMBAHAN III ama IV
masa ngga liat?
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PostSubject: Re: Star Hero Archetype   Thu May 27, 2010 7:57 pm

hoo, gak ada post tentang updated an jadi gak tau *ngehe ngehe

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PostSubject: Re: Star Hero Archetype   Thu May 27, 2010 8:21 pm

TAMBAHAN III

>Star's Blessing
Normal Spell
>>You can only activate this card when you control a face up Level 4 "Star Hero" monster on the field. Draw 2 cards. If you draw a Continuous Spell card, you can pay 500 Life Points to activate that card and draw 1 card.

>Star Armor
Equip Spell
>>You can only equip this card to a face up Level 4 or lower "Star Hero" monster. The equipped card cannot be destroyed by Battle (Damage Calculation applied normally).

>Star Counter
Counter Trap
>>Negate the activation of a Spell, Trap, or Monster Effect that target 1 face up "Star Hero" monster. Both Player cannot activate any Spell, Trap, or Monster Effect until the second Standby Phase of your turn.

TAMBAHAN IV

>Star Hero - Starduster
LIGHT/Warrior/LVL 7/ATK ?/DEF 0
>>This card cannot be Normal Summoned or set. This card can be Special Summoned from you hand by sending 2 face up Spell or Trap card. This card ATK are equal to your card in your grave x500. Once per turn when you control exactly 2 face up Spell or Trap card, destroy one card on your opponent's side of the field. This card can't attack the turn you activate this effect.

>Star Amulet
Equip Spell
>>This card can only be equipped to 1 face up Level 4 or lower "Star Hero" monster. When the equipped monster attack your opponent's monster, destroy it immediately. Any battle damage this equipped monster inflict to your opponent becomes 0.

>Star Hero - Star Gunner
LIGHT/Warrior/LVL 4/ATK 1800/DEF 1400
>>This card cannot be attacked unless you have exactly 2 face up Spell or Trap card on your field. Once per turn, you can discard 1 random card from your hand. This card gain the selected effect equal to the discarded card : -Monster : Destroy one monster card on the field. This card cannot attack the turn you activate this effect. -Spell : Destroy one Spell or Trap card on the field. This card return to your hand during your End Phase. -Trap : Discard 1 random card from your opponent hand. This card is flipped to face-down defense position during End Phase.

>Star Hero - Star Wingman
LIGHT/Warrior/Synchro/LVL 6/ATK 2200/DEF 1500
>>1 Tuner + 1 or more non-Tuner monster
This card cannot be attacked unless you have exactly 2 face up Spell or Trap card on your field. This card's ATK increase by 400 for each card in your Spell and Trap card zone. When this card destroys a monster of your opponent`s by battle, destroy 1 Spell or Trap card on the field.


fix`d~

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PostSubject: Re: Star Hero Archetype   Today at 7:10 am

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