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 Colossal Archetype [16/??]

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G-Break
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PostSubject: Colossal Archetype [16/??]   Tue Apr 20, 2010 3:17 pm

Colossal New Born
[CoNB]





Intro

Archtype ini saya buat karena mendapat inspirasi dari teman, dan akhirnya saya kembangkan sendiri.

Playing-Style
Archtype ini Semi-Burn, karena sebagian kartu level kecil mempunyai efek Burn ke kedua pemain.
Fokus archtype ini adalah pada saat di panggil ke arena melalui apapun itu, entah Normal Summon atau Special Summon.
Efek yang benar-benar "Colossal" dengan drawback yang pantas.

Updates [25/4/2010]:
*Added Colossal Dimitri
*Added Colossal Magnus


--------------------[Monsters]--------------------

Colossal Charmer
Spoiler:
 
Level 3/EARTH
Warrior/Tuner
ATK 1200/DEF 1000
When this card is Summoned, inflict 500 damage to you and your opponent. Once per turn, you can select 1 face-up monster your opponent control, all monsters ATK your opponent control become equal to the ATK of the selected monster until your next End Phase. If you activate this effect, remove from play this card during your next End Phase.

Colossal Golem
Spoiler:
 
Level 2/EARTH
Warrior/Tuner
ATK 0/DEF 2000
A giant golem that has very big right hand, he loved peace. He strike his enemy with his fist, the rumor said he was from Rock family, but his destiny was different.

Colossal Chief
Level 4/EARTH
Warrior
ATK 1900/DEF 1700
a very brave leader who never knew fear, the rumor said he is rebirth of War God.

Colossal Trader
Level 1/EARTH
Warrior/Effect
ATK 200/DEF 800
When this card is Summoned, inflict 200 damage for each card in your opponent hand. Send this card from the field to your Graveyard, if you do return card(s) in your hand to your Deck and shuffle it. Then draw the same number of cards that you returned to your Deck.

Colossal Summoner
Spoiler:
 
Level 6/DARK
Spellcaster/Effect
ATK 2400/DEF 1800
When this card is Summoned, Special Summon 1 level 4 or lower "Colossal" monster from your Graveyard in Defense Position. Once per turn, you can Tribute 1 monster you control to destroy all opponent monster your opponent control that the original DEF is equal or lower to original DEF of the Tributed monster.

Colossal Destroyer
Level 5/DARK
Machine/Effect
ATK 200/DEF 100
When this card is Summoned, select 1 monster your opponent control, this card gain equal to the ATK and DEF of the selected monster. You can send this card to your Graveyard to inflict damage to you and your opponent equal to its ATK.

Colossal Dimitri
Level 9/WIND
Fairy/Effect
ATK 3100/DEF 200
When this card is Summoned, roll six-sided dice, based on the result, destroy all monster on the field whose the level is equal or lower, if its face-down monster, either you or your opponent must reveal and destroy it if the level is equal or lower than the result. If your opponent activate Spell or Trap Card that include destroy card(s) on the field, negate its activation and destroy this card.

--------------------[Synchro Monsters]--------------------

Colossal Magnus
Level 9/DARK
Fiend/Effect
ATK 2800/DEF 2400
1 "Colossal" Tuner + 1 or more "Colossal" non-Tuner monsters When this card is Summoned, you and your opponent send all cards from hand to the Graveyard. You can pay 1000 Life Points negate activation of Spell or Trap Card that would be destroy a card(s) you control and remove from play that card. When this card attack, pay 500 Life Points or other monster you control cannot declare attack. This card does Piercing Damage.

Colossal Astray
Level 8/ FIRE
Machine/Effect
ATK 2700/DEF 2000
1 "Colossal" Tuner + 1 or more non-Tuner monsters
When this card is Summoned, Special Summon 1 level 4 or lower "Colossal" monster from Deck in Defense Position. If you control 2 or more "Colossal" monster with different name, this card does Piercing Damage. If this card inflict Battle Damage to your opponent, your opponent cannot activate any card's effect during next turn. During your End Phase reveal 2 cards in your hand or destroy this card.

Colossal Dragonite
Spoiler:
 
Level 7/FIRE
Dragon/Effect
ATK 2300/DEF 2200
1 "Colossal" Tuner + 1 or more non-Tuner monsters
When this card is Summoned, select 2 monsters your opponent control and change it to Attack Position, the selected monster's cannot inflict battle damage and their effects negated while this card remain face-up on the field. When this card battles, you can send 1 level 4 or lower Monster Card from your hand to the Graveyard and gain ATK and DEF equal to monster's ATK and DEF that sent to Graveyard until End Phase. When this card removed from the field by any card's effect, inflict damage to both player equal to its ATK.

--------------------[Spell and Trap]--------------------

Colossal Fissure
Normal Trap
Active only when a "Colossal" monster is destroyed and sent to Graveyard. Destroy all face-up monster your opponent control.

Sword of Destruction
Equip Spell
Equipped monster gain 300 ATK. When equipped monster destroys a monster, increase the ATK of equipped monster by 300 for each monster destroyed. When this card removed from the field by, paying 600 Life Points you can add 1 "Sword of Massive Destruction" from your Deck to your hand.

Massive Colossal Doom
Field Spell
When this card face-up on the field, for each monster Summoned to the field, place 1 Colossal Counter on this card (max. 20). Increase ATK and DEF of all face-up "Colossal" monster you control by 100 for each Colossal Counter. When this card sent to Graveyard with 5 Colossal Counter or more, select card(s) from your Graveyard, return it to your Deck and shuffle it, then draw 2 cards.

Colossal Movement
Normal Spell
Active only when you control 2 or more "Colossal" monsters with different name. Send Spell and Trap Card your opponent control equal to the number "Colossal" monsters you control.

Neutralizer
Quick-Play Spell
Negate all Spell and Trap Cards on the field until End Phase the turn this card activated.

Sword of Massive Destruction
Equip Spell
Equipped monster gain 300 ATK. When equipped monster destroys a monster, increase the ATK of equipped monster by 300, and increase the ATK of all face-up monster you control by 100 for each monster destroyed. When this card removed from the field, Special Summon 1 "Massive Token"(Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. Once per turn if "Massive Token" would be destroyed, its not destroyed.

Drainer-Gainer
Normal Trap
While this card in your Graveyard, during either player End Phase toss a coin and this card gain the following effect based on the result: - Head: Inflict 800 to you and your opponent. - Tail: Increase 800 Life Points to you and your opponent.


So, hate it/rate it.

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Last edited by G-Break on Fri Apr 30, 2010 9:54 pm; edited 27 times in total
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PostSubject: Re: Colossal Archetype [16/??]   Tue Apr 20, 2010 9:37 pm

weowwwww........
= =b keren
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PostSubject: Re: Colossal Archetype [16/??]   Wed Apr 21, 2010 1:07 pm

any comment?

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PostSubject: Re: Colossal Archetype [16/??]   Thu Apr 22, 2010 3:30 pm

added 4 new cards:
- Colossal Fissure
- Sword of Destruction
- Massive Colossal Doom
- Colossal Movement

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PostSubject: Re: Colossal Archetype [16/??]   Fri Apr 23, 2010 2:48 pm

wuah, yang colossal dragon itu mungkin masuk semi-limit. tapi mungkin juga enggak. kayak Archlord Kristya, ini juga punya 4 effect yang semuanya mantep-mantep. hemm.
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PostSubject: Re: Colossal Archetype [16/??]   Fri Apr 23, 2010 3:09 pm

saya rasa sih dah cukup lumayan drawbacknya. IMFO, kalo ada sugesti drawback tulis aja ga usah sungkan gun. :]

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PostSubject: Re: Colossal Archetype [16/??]   Fri Apr 23, 2010 3:24 pm

ya sih, cuma ATKnya yang 2300 ama levelnya yang 7 itu emang rada-rada kagok makenya. apalagi tunernya colossal. ya, tapi sekali keluar, lawan cukup menderita.
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PostSubject: Re: Colossal Archetype [16/??]   Fri Apr 23, 2010 3:27 pm

yah quite flexibel kalo dipake di deck apapun (Custom Cards only). ohoho

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PostSubject: Re: Colossal Archetype [16/??]   Fri Apr 23, 2010 9:43 pm

added "Sword of Massive Destruction"

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PostSubject: Re: Colossal Archetype [16/??]   Sat Apr 24, 2010 3:41 pm

BUMP!
added : gambar Colossal Charmer dan Colossal Golem
Edited: deskripsi Colossal Golem

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PostSubject: Re: Colossal Archetype [16/??]   Sat Apr 24, 2010 3:45 pm

yeah, gambarnya keren. buatin dong yang kek gitu, hehehe :]
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PostSubject: Re: Colossal Archetype [16/??]   Sat Apr 24, 2010 8:07 pm

added 2 new image. :]

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PostSubject: Re: Colossal Archetype [16/??]   Sat Apr 24, 2010 9:13 pm

kartune apik2...bner2 ahli GIMP
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PostSubject: Re: Colossal Archetype [16/??]   Sat Apr 24, 2010 9:20 pm

hoho thanks.. rencana meh maen yvd nggo kartu buatan kita sendiri. :]

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 2:04 pm

BUMP. added Booster Pack image.

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 2:39 pm

Nice set, ajarin dong bikin setnya Very Happy

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 2:46 pm

bikin set apa bikin Booster Pack?

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 2:51 pm

Boster pack, sorry salah :X

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 7:42 pm

BUMP. Updated
Added : Colossal Astray

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 8:21 pm

Astray, reveal kartu serah?

piercing, new vocab on yugi Very Happy

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 8:23 pm

Colossal Charmernya kurang moe..!!!
*SLAPPED*

untuk astray...
Colossal Astray
Level 8/ FIRE
Machine/Effect
ATK 2700/DEF 2000
1 "Colossal" Tuner + 1 or more non-Tuner monsters
When this card is Summoned, Special Summon 1 level 4 or lower "Colossal" monster from Deck in Defense Position. If you control 2 or more "Colossal" monster with different name, this card does Piercing Damage. If this card inflict Battle Damage to your opponent, your opponent cannot activate any card's effect during next turn. During your End Phase reveal 2 cards in your hand or destroy this card.


Bukannya gini yah?

Colossal Astray
Level 8/ FIRE
Machine/Effect
ATK 2700/DEF 2000
1 "Colossal" Tuner + 1 or more non-Tuner monsters
When this card is Summoned, Special Summon 1 level 4 or lower "Colossal" monster from Deck in Defense Position. If you control 2 or more "Colossal" monster with different name, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card inflict Battle Damage to your opponent, your opponent cannot activate any card's effect during next turn. During your End Phase reveal 2 cards in your hand or destroy this card.
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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 8:25 pm

dah jelas bim, Cards. aku kan kalo maen biasanya paling sering handless. jadi susah.. ==a

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PostSubject: Re: Colossal Archetype [16/??]   Sun Apr 25, 2010 9:11 pm

Piercing Damage lebih simpel gun.. :]
Added Drainer-Gainer.

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PostSubject: Re: Colossal Archetype [16/??]   Fri Apr 30, 2010 9:12 pm

gimana? Op'd kah si Astray? or he must reveal 2 Colossal Monster?

Added new cards

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PostSubject: Re: Colossal Archetype [16/??]   Today at 12:44 pm

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